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### Introduce the problem
I think Lua is very good language for embedded systems, however LVGL doesn't have an officially supported Lua binding yet.
Your solution seems quite complete and activel…
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### Introduce the problem
Would need these three API and some constants.
lv_palette_main(LV_PALETTE_...)
lv_palette_lighten(LV_PALETTE_..., v)
lv_palette_darken(LV_PALETTE_..., v)
### Proposal
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### Introduce the problem
FYI issue for the future. I had a lot of widgets selectively turned off in LVGL to save RAM on my device. I had to turn a bunch of them back on since Luavgl didn't compile…
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### Introduce the problem
I am using the lvgl-v8 branch on an ESP32 which doesn't have v9 available yet.
Most things are working, adding this failed: local scr = lvgl.disp.get_scr_act()
I trace…
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### Introduce the problem
Could I please get support for lv_font_load()?
LVGL should be able to load fonts from SPIFFS, right?
Custom fonts added at build time are working fine, I already added…
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### Introduce the problem
In the `lvgl` library, most modules such as `lv_obj_t` and `lv_timer_t` follow a common pattern where an instance is created and then operated upon. However, the `lv…
XuNeo updated
5 months ago
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### Introduce the problem
For all bindings(js, micropython, lua, ...) including external library wants to interact with lvgl like a physical anim engine, all of them need to address the porti…
XuNeo updated
9 months ago
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I have the DJI FVP Goggles Mk1, and am using HD fonts.
Is it possible to centre the crosshairs (and artificial horizon) *precisely*? Seems a maddening process.
Seems to depend on Betaflight's os…
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I'm trying to get this to build and run on Win-10 using MSVC /clang-cl. But have nothing but troubles.
But first off, the example on the main page does not even parse with my Lua 5.4: `lua.exe test.l…
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Hello Xu,
Thanks for your great work.
Can you add more information about how to prepare the lvgl environment ?
I remember that the luavgl library should be a dynamic library (.so file). so lu…