-
Hi ! Ported Lugaru HD over gl4es to amigaos4:
https://osslugaru.gitlab.io/
https://github.com/osslugaru/lugaru/
It have on my side few issues, dunno if they as usuall amigaos4 drivers related, or…
kas1e updated
5 years ago
-
Lugaru is written against SDL2 but there's a port of SDL1 for KallistiOS. Lugaru's utilization of SDL is pretty tame, therefore it shouldn't be too difficult to bring the game back to SDL1 if needed. …
-
Lugaru has support for multiple player profiles. This feature can be entirely removed from the Dreamcast version. Instead, we should use savedata that is loaded from a VMU, or use sensible defaults if…
-
Will there be a release tagged? This can aid packaging efforts.
-
Game crashes on Manjaro after opening tutorial
> Loading 0 accounts
> Tried to set active account to -1 but there is not such account
> /usr/include/c++/8.2.0/bits/stl_vector.h:932: std::vector…
-
It'd be awesome if the icon theme also included entries for some popular FOSS games.
- [ ] [0 A.D.](https://play0ad.com/)
- [ ] 2048
- [ ] [Alien Arena](https://red.planetarena.org/)
- [ ] [Astr…
-
When we test Lugaru, we found that gl4es created such fragment shader
```
#version 100
precision mediump float;
precision mediump int;
// FPE_Shader generated
varying vec4 Color;
varying vec2…
kas1e updated
4 years ago
-
For some games it would be nice to reference multiple games in different ways.
Example:
SuperTux Classic is a remake of SuperTux, but inherits being a clone of Super Mario.
It would make sense …
-
Because [Free Software Needs Free Tools](https://mako.cc/writing/hill-free_tools.html) and for not [reinforcing monopolies](https://nedbatchelder.com/blog/201405/github_monoculture.html) because even …
-
Hello everyone.
Is any support for OpenGL 3.x/4 planned?
I'd like to use Blender 2.8 with this.
Thanks in advance for any help.