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https://pictogrammers.com/docs/library/mdi/getting-started/webfont/
These are the icons used by default in Home Assistant. Over 7,000 icons.
Can be added as a webfont, but are advised against th…
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Recipes for disks and printout contain hardcoded static items, that can't be replaced. In case of modpacks/servers wanting to tweak their recipes to be more inline with other mods it prevents from doi…
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Test these ideas
- [ ] Can enhance safety bring China to the top?
- [x] Read the note and edit it. Create a `docs` file
- [ ] `MBSE` we can talk ablout what data format it can use
- [ ] What is the …
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Is there an option to enable previewing of materials when you hover the mouse over them, or this feature hasn't been implemented yet?
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Use historically accurate ground materials:
- More accurate Amsterdam cobblestones
- Bricks on pavement
- Stone curbs for pavement and canal-border
- Maybe tarmac in recent periods?
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Hats/Vests with 2 more than 1 material do not get additional materials assigned the flanker material.
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Adding and editing Materials on shapes, sometimes enables `defaultFallthrough` which breaks material scaling.
I haven't been able to reproduce the issue so far, but I certainly didn't manually add sa…
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Reproduction:
- HDA includes heightfield
- `unreal_material_instance` set to existing material in Unreal
- `unreal_material_parameter_***` set to the corresponding custom parameter
In the Unre…
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### Steps to reproduce
Link to live example: (https://stackblitz.com/edit/react-ceuj3r-aa3qzw?file=theme.ts)
Steps:
1. Update to MUI v.5.15.13 or 5.15.15
2. Use a theme provider with colors in '…
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Custom materials normally have their material colour set to white to allow the texture to work.