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Can godot_heightmap_plugin be used in a VoxelLodTerrain?
I mean, to paint the terrain material.
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The next step for this project is to add actual documentation explaining how things work.
There are 2 (actually 3) paths to take:
1. sphinx
2. mkdocs
3. bring-your-own-documentation-framework
…
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## Bevy version Main https://github.com/bevyengine/bevy/commit/dcb8a13b223fbc9425f7af01b3941dd80a229384, 0.13
This isn't a new issue. Not sure how far it goes back, or if there's exists a previous ve…
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Upgrading to blender 4.0+ seems to have pickled the ability to bake Color ID, from Material to Vertex Color. No info about it online so I am assuming it's an issue since it has worked before.
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## **Material compatibility request**
Mythic Metals
## **Modifier request**
Saw some potential additions that exists on Mythic Metals but they don't exist on the addon:
### Stormyx shield abil…
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Material Scanner for Seelie.me, title is self explanatory
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Material: https://carpentries-incubator.github.io/simple-linear-regression-public-health/06-multiLvlFactor/index.html
Hi, I have been teaching this material this week as part of a University of Edi…
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Extend ATD's [Finance and Purchasing](https://github.com/cityofaustin/atd-data-tech/issues/2903#) app to provide reporting on Arterial Management's material inventory and order tracking.
## Chall…
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LANL apparently doesn't know how to write a syntax specification. From LA-UR-17-29981 Section 3.3.2.1 a material specification shall take the form:
> Mm zaid1 fraction1 zaid2 fraction2 ... [KEYWORD=v…
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https://m3.material.io/styles/color/the-color-system/color-roles
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![image](https://user-images.githubusercontent.com/23705418/232614094-9caf5d08-8759-4cf9-b8cd-437efa4beecb.png)
enisn updated
1 month ago