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When a hardware 'menu' key exists on the phone, the overflow (three dots) is hidden. Some users find this unintuitive, so find a way to force the overflow to always be visible.
How?
ActionBarSherlo…
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Hi, I open this issue because from the examples I have not understood how to create a custom material, could someone explain to me how to do?
(I already have a custom material but is written with v0.9…
fgnm updated
10 years ago
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I have compared the _icc-profile=_ setting of **mpv** to Apple’s native **QuickTime Player X** on OS X 10.9.1 and found that the resulting colors are basically correct, but the image is too dark.
The…
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The required materials don't appear until you have enough of the previous material. Here's an example of how this works, assuming you start with an empty protolathe.
> test server
> open design menu…
ghost updated
10 years ago
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_This issue was originally filed by @shamblett_
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I'm testing a browser library package with unit test, I have code like this in my tests :-
var wrapper = expectAsync0(() { ................
This…
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I've been experiencing z-fighting:
![z-fighting](http://snag.gy/xorur.jpg)
I've been trying to resolve the issue like so:
```
var scene = this._widget.scene;
scene.farToNearRatio = 4; // Changed fr…
aramk updated
6 years ago
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Making a thread for Users/Developers GUI Enhancements/Suggestions.
Round One. Ding!
![embroidersugg](https://f.cloud.github.com/assets/4668356/2137516/2f592d96-9327-11e3-8557-676990770e8b.png)
1. Not…
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We need a rigged and textured player model suitable for sitting in a golf cart and taking a swing.
So far in IRC, we've discussed the idea of making it a caricature of Patrick, and Taekon has done a …