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Hello! Your work is truly amazing and has given me a lot of inspiration. I would like to ask where I can find supplementary materials? This is very important to me. We will promote and reference your …
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Hello!
I am building some battery boards for my college's cubesat team. The links to the interactive bill of materials appear to be broken; I was wondering if this was available somewhere else or i…
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Very cool project!
I noticed you pointed out that it certainly won't work with VisionOS because of "Custom Materials",' I'm a bit out of my depth here, but am curious - is there -any- route you can…
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Wonderful code! However, it seems that it only fetches the statements displayed on the FED webpage for the past 6 years (2019-2024). If we need to scrape historical statements beyond this range, how s…
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Emscripten lacks developer resources. We all scramble for clues and reverse engineer Emscripten code every time Playground needs an adjustment in the build pipeline. Let's centralize our efforts and u…
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Provide a `//dependencies` view, similar to how we show Instances. Detail should allow filtering by applications or instance, and detail the high-level dependencies found in the Team's ecosystem.
`…
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Everything looks fine after creating a F3D material, but after a few seconds, the viewport freezes, and blender crashes with this:
```
amdgpu: The CS has cancelled because the context is lost. This …
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Materials - shaders with defined settings (roughness, shine, etc.)
Implement a materials system so that objects can take materials instead of raw shaders (harder to manage)
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@Keshaunj -
Project approved with some adjustments to scope.
Recommendations:
1. Remove following features from user stories / MVP list:
- user auth - would it be convenient for a user to lo…
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