-
@Kaili270 and I ran into a curious error that only occurs in Release mode, only in 3D, and only for certain combinations of X mesh extent and X mesh repetitions.
dealii version: 9.5.2
ASPECT commi…
-
Hello,
I'm encountering some strange mesh deformation when exporting with the latest version of the glTF exporter for 3dsMax 2021.
Only a specific part of the mesh get's deformed everything else s…
-
We want to smoothly deform the mesh, either by pressing or pulling the surface of the model at certain points.
This will be done by computing a homothety function on nodes, the origin of the homoth…
-
Hello, I'm getting memory allocation error with every workflow that involves this instant-mesh reconstruction node. I'm running on a machine with 24G gpu memory. Should this happen? How could I …
-
I've having trouble figuring out how to warp using a mesh of control points.
In the warp example you can only warp from the edges but I'm looking for a grid of control points like Adobe Illustrators…
-
**Describe the bug**
I run mesh_deformation.py and change the given mesh to my own .obj file
[mesh.tar.gz](https://github.com/intel-isl/Open3D/files/4492599/mesh.tar.gz)
some .obj run perfectly but…
-
# Protein Mesh Deformation
- [ ] do mesh simplification first
- [ ] play with this in Blender
- [ ] find/read paper on common technique
- [ ] implement in redux-algorithms
- [ ] implement in JS
- [ ] …
-
Dear PyGem Team.
**Background**
I have the following problem. I have a bunch of meshes to which I want to apply some random deformations using the FFD transformer. Basically, I position the vertic…
-
### Description
Alternating diagonals would allow symmetrical deformations and reduce the zigzag triangle spikes.
![terrain_alternating_quad_diagonals](https://github.com/user-attachments/assets/e…
-
When I export a vehicle mesh file (`body_01`, `hood_a`, `bumper_f_01`...) with or without the LOD filter option, and then I import it back into WolvenKit then the vehicle part corresponding to the mes…