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How should packngo clients change to work with Equinix Metal?
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The conversation below originates on https://github.com/packethost/terraform-provider-packet/issues/279#issuecomment-718950776
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Apple recently announced official C++ bindings for metal. https://developer.apple.com/metal/cpp/
I was curious if it would be possible to use bindgen on it to autogenerate bindings to metal. If bin…
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Please add size to columns and description. It is needed to sort mods between light-weight QOL and big faction/music/graphics mods better.
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Apologies if this is available and I missed some documentation—
Is it possible to "import" or "export" a native (i.e., Vulkan, Metal, etc.) texture or buffer into wgpu?
I see some hints online …
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I Compiled latest Angle version on macOS and linked with RSGL. Examples run without an error but display only a black screen.
Has Angle been tested on macOS, and is there official support for Angle…
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I'm trying to serialize a `MTLBinaryArchive` to a file inside the application bundle caches directory.
```rust
unsafe {
binary_archive.addFunctionWithDescriptor_library_error(&frag…
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We have this snippet in our Vulkan docs:
https://iree.dev/guides/deployment-configurations/gpu-vulkan/#get-the-iree-runtime
![image](https://github.com/user-attachments/assets/d557f5a9-8c42-4ef7-bb6…
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This would make sense after the storage-buffer update:
General idea is to allow more flexibility when mapping the sokol-gfx 'bind slot convention' to the backend API bind slots.
- Get rid of sha…
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My platform is macos 12.6.1.
I test a simple texture animation with sokol_gfx+sokol_app.
When test with opengl backend.The animation is smooth.
But when i switch to metal backend.The animation star…