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## Round ID:
9947
## Testmerges:
**[#24751: 'Ancient Milsim Bitrunning Domain' by Stalkeros2 at commit 5c6a8483d0](https://github.com/Skyrat-SS13/Skyrat-tg/pull/24751)** **- directly appl…
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Looking at my system's task manager, it seems like a fresh `milsim` instance (no assets `LOADED`, pipeline created) acquires 0.2MB of memory every second or so, while truly doing nothing.
That's cl…
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## Issue Summary
![image](https://github.com/user-attachments/assets/10176eec-0d0d-4674-81cd-f52e78d9dc04)
## Round ID:
[11438](https://scrubby.melonmesa.com/round/11438)
## Testmerges…
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So since I am working on a Milsim unit which simulates an military group for the game ArmA 3, they have requested me to add some ranks for avatars, so I did via media manager.
Went and gave the avata…
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Reporting client version: 515.1642
## Issue Summary
This is a repeat issue that was _supposedly_ fixed, but evidently the fix has it's own issue that is identical to the previous one with th…
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There will be an MHQ vehicle B_Truck_01_box_F at base.
MHQ is driveable by anyone and deployable by either Commander or Squad Leader.
Deployment time 30 minutes, undeployment time 10 minutes.
The vehi…
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**Issue:**
Advanced Markers do not load properly for all JIP players. This has been an issue for a very long time and impacts our milsim unit heavily. Essentially what happens is that advanced mark…
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**Is your feature request related to a problem?**
After each death respawn, no radio 343, no radio 152, no radio 117 can save the Settings (like channel, block, frequency etc.) before death(ACE envir…