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Hey, I'm having this issue here
![image](https://github.com/UnofficialCrusaderPatch/UnofficialCrusaderPatch2/assets/140823695/62dc960f-30d2-4ad5-937d-3f42e30468b9)
As a result I cannot use UCP a…
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Somewhere in the near future, the game should support easy modding.
I'm thinking of using something like , but maybe could
just be a Lua runtime with functions provided. Don't know. ~~It's a littl…
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Hello,
I followed the instructions listed on the Portraiture mod description for creating a content pack as listed here:
```
Create the portrait-spritesheets for the NPCs you want to replace, t…
rikai updated
1 month ago
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The question is simple. Why have you done this? What's the point of reintroducing BepInEx when the game already has a inbuilt mod loader and modding framework.
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There is currently no way to know if there is an update to the modding framework, unless you hit the update button.
Solutions:
- [ ] Make the "install latest framework button" display a different …
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**Describe the bug**
Peasants are not spawning despite the population limit is not reached. The green circle timer for spawning keeps turning, but no peasants spawns.
Destroying houses until there a…
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### Describe your problem here.
i just try tu use addLuaScript() command, and i tried with my lua modchart tool (grooving modchart framework) and i dont know what happends exactly but i think it don'…
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Currently there is no support for SourceMod's SourcePawn files (.sp).
For those who don't know what sourcemod is, it is basically a modding framework for [Half-Life 2 Engine-Games](https://www.sour…
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I am unable to compile it. Is it just me? May I ask for the latest pre-compiled version?
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After selecting the Bleeding Heart penitence (base game penitence) and accessing the penitence altar repeatedly, the penitence icon will be replaced by a white square.
Seems to only happen with this …