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Lamby777
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PETS-G
The official git repo for the work-in-progress game P/E/T/S 2037.
https://sparklet.org/pets
GNU General Public License v3.0
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Party member swapping in battles
#83
Lamby777
closed
3 months ago
0
Implement dialog box vox
#82
Lamby777
opened
3 months ago
0
Convert dialogue scripts into functions/modules
#81
Lamby777
closed
3 months ago
2
Unlearn skills that are too weak
#80
Lamby777
opened
4 months ago
0
Make PlayerCB controllable via code (for cutscenes)
#79
Lamby777
closed
5 months ago
0
Enemy Water Collision
#77
IIIzP0III
opened
5 months ago
2
Waaaaaaahhhh, thing isn't working!!!!!11!1
#76
IIIzP0III
closed
5 months ago
1
Convert `PChar` to an enum instead of const strings
#75
Lamby777
closed
5 months ago
1
Water doesn't slow you down after using a teleport beacon
#74
Lamby777
closed
5 months ago
2
Don't pause at certain punctuation like `'` in dialogue
#73
Lamby777
opened
5 months ago
0
Swim animations turning is buggy.
#72
Lamby777
closed
5 months ago
1
Agent S sprite redraw
#71
Lamby777
closed
4 months ago
0
Element Affinities
#70
Lamby777
closed
5 months ago
0
Allow specifying args for interaction zone functions
#69
Lamby777
closed
3 months ago
2
Localized descriptions for buff skills
#68
Lamby777
opened
5 months ago
3
Localize comma-separated lists of stuff.
#67
Lamby777
opened
5 months ago
0
Add a way to dump version info for bug reports
#66
Lamby777
opened
5 months ago
0
World music should be unmuted after battles
#65
Lamby777
opened
5 months ago
1
Changing scenes via beacon
#64
Lamby777
closed
5 months ago
1
Clicking twice on a beat should count as 1 hit and 1 flop
#63
Lamby777
closed
6 months ago
1
Leniency for early/late note hits
#62
Lamby777
opened
6 months ago
4
Add a Battle Memory type thingy
#61
Lamby777
opened
6 months ago
2
Easter Egg Localizations
#60
Lamby777
opened
6 months ago
0
Localization of Dialogue
#59
Lamby777
closed
3 months ago
2
Dialogue choices don't wave up from the bottom
#58
Lamby777
opened
6 months ago
0
Battle scene is visible for a split second before black cover appears
#57
Lamby777
opened
6 months ago
0
Doors / entrances
#56
Lamby777
closed
6 months ago
0
World menu being focused while it's closed
#55
Lamby777
closed
6 months ago
0
Dialogue history feature
#54
Lamby777
opened
7 months ago
0
Boss battles have 3D scene once you lower the enemy to a critically low HP
#53
Lamby777
opened
8 months ago
0
Redraw enemy sprites facing away from the player
#52
Lamby777
opened
8 months ago
1
Merge old sprites folder
#51
Lamby777
closed
9 months ago
1
Dialogue text typewriter effect should take longer pauses at periods, commas, custom pause points, etc.
#50
Lamby777
closed
5 months ago
3
Dialog box choice stuff (mega-PR lol)
#49
Lamby777
closed
10 months ago
2
Health/mana bar skews should align with the text's slash character slant
#48
Lamby777
closed
6 months ago
1
CLI/Shell Language
#47
Lamby777
opened
12 months ago
0
Dialog box management
#46
Lamby777
closed
12 months ago
0
Implement Basic Dialogue... (finally omfg)
#45
Lamby777
closed
12 months ago
0
Fix `gdext` breaking changes, part 1 (aka renamed some crap)
#44
Lamby777
closed
1 year ago
0
Support cross-compiling `pets_lib` for macOS
#43
Lamby777
opened
1 year ago
0
Water "Puddle" Zones (animation change)
#42
Lamby777
closed
3 months ago
0
More polished/customizable interaction zones
#40
Lamby777
closed
5 months ago
4
Interactions (for real this time)
#39
Lamby777
closed
1 year ago
3
Interactions (pt. 1)
#38
Lamby777
closed
1 year ago
1
Rewrite + Refactor `PlayerCB`, `PChar` (gdscript one), and `LimitedQueue` stuff (NOT npcs)
#37
Lamby777
closed
1 year ago
0
minor improvments
#36
IIIzP0III
closed
1 year ago
1
I send you a heart
#35
IIIzP0III
closed
1 year ago
1
Include modding support + Pick a modding language/framework
#34
Lamby777
opened
1 year ago
3
Main menu "Play" button scene transition
#33
Lamby777
closed
6 months ago
1
Title screen basic layout and anim complete (+ play/quit buttons work)
#32
Lamby777
closed
1 year ago
0
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