Lamby777 / PETS-G

The official git repo for the work-in-progress game P/E/T/S 2037.
https://sparklet.org/pets
GNU General Public License v3.0
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Enemy Water Collision #77

Open IIIzP0III opened 2 weeks ago

IIIzP0III commented 2 weeks ago

Entities like Anonymouse dont have a detection for watery terrain - while the player is swimming in H2O - Anonymouse is simply ignoring the watery and running over it as if the H2O isnt there-

suggestion to add a check to Enemy entities if they are touching water - and create either a swimming sprite or block them from entering the liquid with collision detection of them hitting a solid object - mayhaps they await the player exiting the liquid puddle

IIIzP0III commented 2 weeks ago

image anonymouse 'walking' over H2O

Lamby777 commented 2 weeks ago

intended feature, the mouse is jesus and has the ability to walk on water. closing (jk)