-
ModManager needs to be able to interact with the nlp module.
With this functioning, the c++ core will be able to utilize the python nlp module, connecting the two sections of this program.
To co…
-
# ModManager's current situation
ModManager currently has three branches for MC version 1.16.5, 1.17.1 and 1.18.2 these branches need to be kept synchronized for every bug fix, translation change and…
-
I have this error:
```
QuestPatcher.Core.AdbException: Code 1: rm: chmod '/sdcard/Android/data/com.beatgames.beatsaber/files/mods/' to 0700: Operation not permitted
rm: /sdcard/Android/data/com.bea…
-
System.Runtime.InteropServices.COMException (0x80004005)
at GIMI_ModManager.WinUI.Services.BaseProcessManager`1.PickProcessPathAsync(Window windowHandle)
at GIMI_ModManager.WinUI.ViewModels.Ch…
-
NOTICE: This instruction doesnt work on Mod Organizer, because of its "Virtual Filesystem"
Everyone noticed, that .NET programs somehow broken on TkG wine. So i have a solution for FOMM and Nexus M…
-
The Z and Z2 lines have been discontinued for a while now; and one of the only things keeping them alive is the awesome custom community. However, one big point of contention is motomods, although you…
-
### Bug
The window displaying "Mods were successfully compiled!" sometimes does not display visually but will be opened in the background, making Mod Manager unclickable.
### Can it be reproduced?…
-
- They are outdated
- Don't have a valid modinfo.json
- Have missing dependencies
-
The file \AppData\Roaming\r2modmanPlus-local\Valheim\profiles\valhalla_community_pack\BepInEx\plugins\RustyMods-MarketStall\MarketStall.dll is infected with Gen:Variant.MSILHeracles.156896 and has bee…
-
https://me3tweaks.com/modmanager/logservice/logviewer?logid=721eeb00a58c6f94fa06aff6d58aedab
The final scene of the Levithan DLC is being automatically skipped, the one where the Commander is rescu…