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Timberborn-Modding-Central
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ModManager
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Mod manager crashes after 6.0 update
#63
souvikpodder
opened
2 months ago
4
Mod manager should ensure a mod update is fully downloaded before removing old mod
#62
awsdert
opened
3 months ago
0
Wrong behavior when CheckForHighest is not enabled
#61
TobbyTheBobby
opened
6 months ago
0
Crash on duplicate mod
#60
TobbyTheBobby
opened
6 months ago
1
[Bug] "Update" shows on various mods even if there is no update.
#59
VasVadum
opened
6 months ago
0
Fixing issues related to the 2.0.0 release
#58
TobbyTheBobby
closed
6 months ago
1
Mod Manager v2.0.0: NullReferenceException
#57
Marcoevich
opened
7 months ago
0
Extra spaces in tag filters
#56
normanr
opened
7 months ago
0
Fix styling of main menu button for Update 5
#55
normanr
closed
7 months ago
2
"Mod manager" button styling is off
#54
thomaswp
closed
7 months ago
1
ModManagerUI rewrite/performance improvements/QoL improvements
#53
TobbyTheBobby
closed
7 months ago
2
ModManagerUI rewrite/performance improvements/QoL improvements
#52
TobbyTheBobby
closed
7 months ago
0
When updating mods: Don't enable mods that where not enabled previously
#51
Marcoevich
opened
8 months ago
0
Game crash after clicking download in detailed window and list.
#50
lancylot2004
opened
8 months ago
0
Game crash when updateing bepinex inside modmanager
#49
KnatteAnka
opened
9 months ago
0
New Toggle to check installed mod version against live/highest version
#48
hytonhan
closed
9 months ago
0
V0.5
#47
hytonhan
closed
10 months ago
0
V0.5
#46
hytonhan
closed
10 months ago
0
V0.5
#45
hytonhan
closed
10 months ago
0
V0.5
#44
hytonhan
closed
10 months ago
0
A fix for the broken version checker
#43
awsdert
closed
7 months ago
7
Bug: Mod manager crash after close (UPDATE 5)
#42
mariusjp
closed
7 months ago
1
Added scrollbar to tags list
#41
hytonhan
closed
11 months ago
0
V0.5
#40
hytonhan
closed
11 months ago
1
Fixed crashes if mod is hidden
#39
TobbyTheBobby
closed
1 year ago
0
Bug: Uninstalled tag not filtering properly.
#38
VasVadum
opened
1 year ago
1
Suggestion: Configurations
#37
VasVadum
opened
1 year ago
0
Suggestion: Mod Information
#36
VasVadum
opened
1 year ago
0
Suggestion: Enable/Disable All
#35
VasVadum
opened
1 year ago
0
Suggestion: Hide Tags
#34
VasVadum
opened
1 year ago
0
Dependencies not enabled when enabling mods.
#33
VasVadum
opened
1 year ago
5
Please see if you issue already exist before posting a new one
#32
hytonhan
opened
1 year ago
0
Closing modpanel before download finishes crashes game
#31
DarkEyeDragon
closed
1 year ago
1
Fixed tag bugs
#30
hytonhan
closed
1 year ago
0
0.4.0.0 fix
#29
hytonhan
closed
1 year ago
0
Changed so if higher non-liv eversion is installed, it doesnt get det…
#28
hytonhan
closed
1 year ago
0
0.4.0.0 fix
#27
hytonhan
closed
1 year ago
0
Mod Manager Crash after newly installed,without no mods imported。
#26
Daixter8792
opened
1 year ago
1
Add zh-tw
#25
ALiangLiang
closed
1 year ago
0
Crash when the mod.io/modcdn.io sites are unavailable
#24
gerph
opened
1 year ago
1
New Chinese localization has been added to Timberborn's Mod Manager.
#23
IzakyL
closed
1 year ago
0
Add Progress bar when downloading
#22
KnatteAnka
opened
1 year ago
0
Bug: If mods are updated with "Update all", then no prompt to restart game when exiting mod manager is shown
#21
hytonhan
opened
1 year ago
0
Add indicator in main menu if updates are available for mods
#20
hytonhan
opened
1 year ago
0
Implemented ModManagerLogger on the UI project
#19
hytonhan
closed
1 year ago
0
Manifest fix
#18
hytonhan
closed
1 year ago
0
Modmanager self updating
#17
hytonhan
closed
1 year ago
0
Previous mods break the ModManager
#16
bttsmith
opened
1 year ago
0
Addition of Japanese localization
#15
minorunara
closed
1 year ago
1
[Question] What happens if mod is removed or hidden? (Deprecated)
#14
KnatteAnka
closed
1 year ago
0
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