-
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**…
-
log:
```
[14:32:28] Application startup - KKManager v1.2.0.0 Amd64
[14:32:28] Following language files are present but they are not specified as supported in LanguageManager: de, fr
[14:32:29] Gam…
-
mods currently require shift and another key to be held by the same hand. this movement is sometimes awkward. although it doesn't need to be removed, an alternative way to *hold* mods without holding …
-
I’m playing Minecraft with smokerleaf industry mod and Mineccraft comes alive mod and I can’t seem to find any weed dealer structure. I don’t know how to turn a villager into a weed dealer and the onl…
-
add infinites laps or whatever mod you want or this mod https://gamebanana.com/mods/513191
-
**Modding Support**
I was curious, since this is a new project and I am absolutely loving it! I can't help but to ask about modding support though, will there be mod support for this? I would love …
-
For download
-
Example: [Fuzzing](https://github.com/stellar/soroban-examples/tree/main/fuzzing)
-
If you add any crossbow mod into the modpack with raids backport, Pillagers will not fire their weapons. Even if you set the config to have them shoot regular bows.
-
Some mods, notably romance cheats in cdtweaks and item-randomizer, require user input for many of their components. This doesn't seem supported at the moment. Any suggestions on how to fix this?