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I've been trying to use Motion Capture to record myself building multiple different types of survival starter homes, but the second I try to use ANY of Effortless Building's features, the game instant…
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https://en.wikipedia.org/wiki/Motion_capture
This kind of animation is based on capturing the movements from real life scenes, mainly characters.
The motion data is captured using [different dev…
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Dear Yufei Zhang,
Your work is pretty noval and smart, thank you for sharing the PhysPT project. I have been working on reproducing the results and encountered a couple of issues I hope you could c…
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## Adding a Dataset
- **Name:** CMU Graphics Lab Motion Capture database
- **Description:** The database contains free motions which you can download and use.
- **Data:** http://mocap.cs.cmu.edu/
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https://github.com/KTH-SML/motion_capture_system/blob/d5371e8becbddf91530d0d8697c6d4ffac4c00f6/mocap_qualisys/src/QualisysDriver.cpp#L132
The current calculation for the time stampa of a received 6D…
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I noticed that when I got the pose logging enabled (to check if Mocap data was actually sent through to the Crazyflie), that the transform for Mocap (with rigid bodies) and Pose transform has the same…
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Hey guys, apologies for the long issue.
My lab is using one crazyflie with a mocap deck and custom marker positioning with a crazyradio2, with Motive 2.2.0 to do the motion capture. I have bootload…
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Hi everyone,
We're trying to send the att_pos_mocap message to a drone with a pixhawk rpi combination. We have from a motion capture system the xyz and attitude values of the drone. We've tried usi…
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Is there any plan to release the source code?
Please notify here when you release the code.
Thanks to the author's work!
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In the file https://github.com/mavlink/MAVSDK/blob/main/src/mavsdk/plugins/mocap/include/plugins/mocap/mocap.h
I see MavFrame is defined like the following, which is used to fill up the ODOMETRY me…