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或者SLAM十四讲
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First, background: multiview rendering broadcasts a single stream of commands to two separate layers of an array image, with shader invocations distinguished on the GPU by an index that can be used to…
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TO-DO
- [ ] [camera](https://darkpgmr.tistory.com/32)
- [ ] COLMAP
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### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
A novel diffusion model called SyncDreamer …
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Epipolar geometry of images in multiview using openCV.
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### Description of the bug
after slicing the object turns black insted of colours acording the legend.
### Project file & How to reproduce
make slicing of model
### Checklist of files included abo…
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https://github.com/timprepscius/Vookoo/branches
tjp_remove_forced_multiview__pipeline_maker_options
Hey there,
I've made some changes basically summed up as:
1. make DeviceMaker be more basic …
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## Request for Mozilla Position on an Emerging Web Specification
* Specification Title: WebXR Layers API
* Specification or proposal URL: https://immersive-web.github.io/layers/
* Caniuse.com URL…
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====================[ Build | JointCalibration | Debug ]========================
/home/st/yyp/clion-2024.2.2/bin/cmake/linux/x64/bin/cmake --build /home/st/yyp/JointCalibration/cmake-build-debug --ta…
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Steps to reproduce:
1. Open Godot 4.3 project
2. Add Proton Scatter node to scene
This causes the editor to close/crash.
Tried downloading from github and asset store, same result.