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You already have a toggle that adjusts for bulb delays.
Make this a slider or make the user able to input a number (leave the default to what you currently use).
This may be helpful for different ne…
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
Users often request the desire to synchronize stream playback (triggeri…
reduz updated
1 month ago
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Currently, Open Manifold runs under the assumption that a music file will always be able to playback with 100% consistency, never stuttering or pausing to load more streamed audio data at all. However…
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# Describe the project you are working on
Godot engine audio system
# Describe the problem or limitation you are having in your project
Right now users who want to add dynamic audio to their …
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The Envelope component is designed for creating and managing custom animations through the creation of keyframes and curves.
### Feature Checklist
- [ ] **Adjusting Keyframes**: Enable interactive…
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Reported by: **[esbrandt](https://github.com/esbrandt)**
Date: 2011-04-07T08:49:43Z
Status: Confirmed
Importance: Wishlist
Launchpad Issue: [lp753301](https://bugs.launchpad.net/bugs/753301)
Tags: bea…
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Is there a guide to setting up FoxDot+SuperCollider to synchronise with external MIDI? I see there is a `sync_to_midi` method on the `Clock` object but this ended up being unusable - I think it was mi…
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**Describe the project you are working on:**
A rhythm game where all events and animations are synced to MIDI data
**Describe the problem or limitation you are having in your project:**
I str…
rezgi updated
1 month ago
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This is currently possible via `tags$audio`. The `howler.js` module does not provide access to this control. It is only available through `tags$audio`. Using `html5` alone is not feasible as we need h…
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While working on [porting](https://github.com/brunchboy/electro) my [enhanced version](
https://github.com/brunchboy/afterglow/blob/master/src/afterglow/rhythm.clj) of the metronome code to Java so I…