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Music can be implemented right now by games calling tone() at the right times. It involves writing a bunch of code to handle the time sequencing... but it's a lot of work.
Let's build a music seque…
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### Package name
helio
### Package homepage
https://github.com/helio-fm/helio-sequencer
### Description
One music sequencer for all major platforms, desktop and mobile
### Does the requested p…
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### Version
24.09
### Plugin type
VST3
### OS
Arch Linux
### DAW / Host (if applicable)
Ardour 8.9.0
### Description
Drum Sequencer DK from SV Modular upon Reset always overwrites first patte…
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Hi Devs!
I've been encountering playback issues on multiple engines that use this library (namely GZDoom and Raze); every once in a while, when a problematic MIDI track loads, it'll start flooding…
m0rb updated
2 months ago
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Currently, `music_sequencer` example is a little bit laggy. Are all Rects getting re-rendered every frame?
Similarly, in `todo` example, if you type something in the texteditor and move the cursor,…
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(inherited from https://github.com/atsushieno/android-audio-plugin-framework/issues/11)
tracktion_engine builds on Android, and it is most likely that it can handle audio plugin related bits in JUC…
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I would like to propose an enhancement for the current Optical Music Recognition (OMR) system by incorporating support for numbered music notation. This feature could significantly expand the usabilit…
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**Describe the bug**
Total noob on my first run. Fresh setup on Ubuntu 24.04. xLights crashes as soon as I click on any effect in the toolbar.
**To Reproduce**
- added a WLED controller,
- adde…
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```
warhammer.js:3507 Uncaught (in promise) TypeError: Cannot read properties of null (reading 'effects')
[Detected 1 package: warhammer-lib(1.1.1)]
at warhammer.js:3507:139
at Array.filter ()…
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- Music extracted from Amiga version
- Much of the music plays very slow, maybe half tempo
- Could be the sequencer format is different to expected? Or tempo changes were made programmatically?