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Music can be implemented right now by games calling tone() at the right times. It involves writing a bunch of code to handle the time sequencing... but it's a lot of work.
Let's build a music seque…
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I have a new idea for the sequencer:
Instead of defining individual keys for each sequencer step, wouldn't it be possible to display the current sequencer memory in one place only? On the left and ri…
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### Package name
helio
### Package homepage
https://github.com/helio-fm/helio-sequencer
### Description
One music sequencer for all major platforms, desktop and mobile
### Does the requested p…
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Currently, `music_sequencer` example is a little bit laggy. Are all Rects getting re-rendered every frame?
Similarly, in `todo` example, if you type something in the texteditor and move the cursor,…
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(inherited from https://github.com/atsushieno/android-audio-plugin-framework/issues/11)
tracktion_engine builds on Android, and it is most likely that it can handle audio plugin related bits in JUC…
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**Description**
When I tried to play sharp short sounds very quickly I noticed that the distance between the sounds are not constant, they get messy. A quick way to test this is with the example pr…
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- Music extracted from Amiga version
- Much of the music plays very slow, maybe half tempo
- Could be the sequencer format is different to expected? Or tempo changes were made programmatically?
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Metaltech Battledrome *.HMP files playback incorrectly, at roughly 2x the normal speed, compared to their Metaltech Earthsiege *.HMP counterparts. libADLMIDI also does not have the ES Expansion or BD …
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``` java
//Will stop the title music on login. Need to add fadeout.
SignLink.sequencer.stop();
SignLink.sequencer.close();
```
Is currently used to stop it.
CLIEN…
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Hello, when I toggle the visibility 'off' of a button covering another one underneath it still is perceived as the active one and prevents any events to be triggered (mouseOn, released, etc). I'm bui…
alx-1 updated
3 months ago