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I'm trying to load an NES rom using jsnes in a node environment. I'm loading the `.nes` file by doing:
``` javascript
// ascii encoding as suggested by the test/nes.spec.js file
const file = fs.…
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I found a lot of bugs in nes-js while I was developing [Rust NES emulator](https://github.com/takahirox/nes-rust). We should fix them.
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Page to update: https://docs.angularjs.org/misc/version-support-status
Link text: `HeroDevs AngularJS NES`
Hyperlink: `https://www.herodevs.com/support/nes-angularjs?utm_source=angular-js&utm_medium…
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My owesome guy,I can't build it。
How should I deal this problem
E:\gopath\pkg\mod\github.com\nwidger\nintengo@v0.0.0-20190228002135-f173d610a4ac\nes\audio_js.go:34:9: undefined: js.TypedArrayOf
E:\…
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Use javascript to hack that old Nintendo you have in the garage.
- Parsing through ROM data to find images and sounds
- Using a js like language to write programs for the NES
- Creating images and so…
emkay updated
9 years ago
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There are speed problems on high refresh rate monitors (in my case 144hz). On 60Hz monitor running just fine.
In example file "nes-embed.js" quick fix is to delete line 'nes.frame();' from onAnima…
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rom patching would be useful to those of us that play rom hacks/translations.
i think a sub page in the game details "Rom Hacks" then it would list in the original rom details with all the hacked r…
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I tried to run some roms that support mapper4 mmc3, but some roms are gray screen. I found a similar project on github, but I don't know how to improve jsnes with it.
rom parameter:MMC3 rom: 16 PRG b…
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https://scratch.mit.edu/projects/163531296
https://newton.nes.aau.at/~sulfurous/#163531296
```
clone@https://sulfurous.aau.at/js/phosphorus.js:5213:19
step@https://sulfurous.aau.at/js/phos…
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https://scratch.mit.edu/projects/380707503
https://newton.nes.aau.at/~sulfurous/#380707503
```
IO.load/xhr.onload@https://sulfurous.aau.at/js/phosphorus.js:469:23
```