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This is crucial for algorithms to prevent enhancing noise during iterative reconstruction
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Implement common noise generation algorithms:
- [ ] Perlin noise
- [ ] OpenSimplex noise
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### Description
Currently Albedo and Normal Textures for terrain Materials only allow Image and Compressed Image textures.
This makes sense for Quick Art Prototyping from Within Godot, whilst also…
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To ease reference URL.
For instance would like potentially to use:
```md
# Based on [On the Sensor Pattern Noise Estimation in Image Forensics: A Systematic Empirical Evaluation](https://web.ar…
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**Is your feature request related to a problem? Please describe.**
I am currently working with a dataset consisting of 20,000 sequences, and I need to perform distance-based clustering on these seq…
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General improvements
- [ ] Add in some hand-crafted trajectories into the mix via https://arxiv.org/pdf/2401.09241 (i.e. drive to goal, stop, slow, fast, even other algorithms perhaps, etc with sampl…
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## Suggestion to Add RMVPE as an F0 Predictor
I have noticed that the current project uses Harvest as the F0 predictor algorithm. To improve the robustness and accuracy of pitch detection, I sugges…
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## What?
As part of our new road-map, we want to integrate other noise mechanisms, and [IBMDP](https://github.com/IBM/differential-privacy-library) has a lot of functionality from noise mechanisms to…
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![image](https://user-images.githubusercontent.com/30803146/70693628-7fb6a500-1cc6-11ea-86a2-2ec7f15c9bbd.png)
![image](https://user-images.githubusercontent.com/30803146/70693609-762d3d00-1cc6-1…