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There are a lot tools on github for NOLF1 dat files, but how about NOLF2 (Jupited engine) dat files?
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Not sure if you've seen it, but there's a project similar to this one (but with a much more limited scope) where an enthusiast has taken the 32-bit Windows-only NOLF2 source and made various changes t…
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For those not super familiar with `cmake`, could you provide some build instructions in the `readme.md`
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Hi there,
I seem to have compiled the project with ninja on KDE Neon 22.04, but I don't know how to get it running with NOLF2. Please could you help?
Thanks,
0x0000ff
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Experimented
Versions:
DSOAL - Don't uninitialize COM while an IMMDevice is open
OpenAL Soft - Don't pass an EaxCall to initialize_fx_slots
At this level
Dialog work 3d eax
![изображение](htt…
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Maybe related to https://github.com/haekb/nolf2-modernizer/issues/2
But I found while playing the game at 60fps there would be occasions where the starting track would play twice. This might have t…
haekb updated
4 years ago
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Game basically doesn't post at all with the dsoal files present, crashes every time after the intro.
Here's the log files:
[alsoft_error.txt](https://github.com/kcat/dsoal/files/11368877/alsoft_err…
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Always loved NOLF, but can't get it working in VR :(.
I downloaded the game from here:
http://nolfrevival.tk/
I'm running Windows 11. I'm not sure how to disable the included mods.
Anyway, I extr…
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So I discovered in https://github.com/haekb/nolf2-modernizer/issues/62 there's a technique they use to cast from a base type (or a similar type that has the same base type) up to a more specialized ty…
haekb updated
4 years ago
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Hi there,
Super-cool project! Glad someone is putting in the effort to preserving these games. I'm just curious whether, DirectX renderer aside, your porting of large chunks of this game (and NOLF1…