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Feature Description
A simple set of tools to allow for easy generation of Nuklear widgets.
Usage
The tools shall be able to be included as a require.
Widgets shall include (some are already bui…
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**Is your feature request related to a problem? Please describe.**
I will pay you $200 USD to integrate a new windows system GLFW
[https://github.com/glfw/glfw](https://github.com/glfw/glfw) into …
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Hi,
I am working on creating Nuklear bindings for xBase family languages. During compilation in MSYS2, I encountered the following errors:
```
nuklear.h:301:61: error: size of array '_dummy_arr…
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It seems https://github.com/vurtun/nuklear is abandoned, and development has moved to https://github.com/Immediate-Mode-UI/Nuklear
Are there any blockers to using the latter instead of the former?
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Hello!
I was looking to add sokol_nuklear bindings to this repository for usage inside of my project, but I noticed that the bindings were all machine-generated. I couldn't find a tool anywhere that …
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`nk_console_textedit_button_back_click` calls `nk_console_free_children` on button->parent which by definition frees the button itself. When this is invoked `nk_console_button_render` then proceeds to…
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Is there a way to disable the dependency on nuklear_gamepad? I have my own controller implementation, that I'd like to get the input for nuklear_console from.
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the nuklear.h file report this docs index:
```
/// ## Contents
...
/// 6. API section
/// 1. Context section
/// 2. Input section
/// 3. Drawing section
/// 4. Window section
…
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Hey, i am getting this
```
> go build .
github.com/go-gl/gl/v3.2-core/gl
github.com/golang-ui/nuklear/nk
# github.com/golang-ui/nuklear/nk
cgo-dwarf-inference:1:17: error: expected '{' before ')…
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Hi. It could be incorporated as a GUI?
Nuklear is a minimal-state, immediate-mode graphical user interface toolkit written in ANSI C and licensed under public domain. It was designed as a simple em…