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This is related to https://github.com/obsidiansystems/obelisk/issues/1068
I encountered the same problem with zlib. Even after following the steps mentioned in the issue, I still run into problems …
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Following the instructions, I tried to make an obelisk with an infinite charges, but it seems that this does not work.
Built a level 3 pyramid, put a beacon (and tried activate it) and an obelisk rig…
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Command in the shell fail in some cases for no reason. My initial guess was it is from "too much" (not really that much) memory being used or the output is too long. But for whatever reason it just fa…
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### The Premise
The waypoint system is the way the player will travel between the important areas they discover in their playthrough.
### The Start
At first we will only have 1 Waypoint that they…
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Hello ,
I noticed that these 3 cards are missing from the aggreate json file
https://yugipedia.com/wiki/Obelisk_the_Tormentor_(original) : LC01-EN001
https://yugipedia.com/wiki/Slifer_the_Sky_D…
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It seems that shiori depends on [warc](https://github.com/go-shiori/warc) which is currently archived. We need to find a replacement for warc. Maybe [obelisk](https://github.com/go-shiori/obelisk)?
#…
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While attacking the obelisk, it seems like only the first attack after clicking the obelisk triggers the timer. After the first attack, the timer counts down from 4 to 1 as normal, but instead of loop…
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**Bug description**
When respawn obelisks is installed with Better Respawn better respawn does not detect the obelisk when it is nearby and instead respawns the player randomly.
**Steps to reprodu…
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After creating an obelisk, the sound effect plays and the world crashes. Attempting to load it again causes it to crash once more. (Potential incompatibility?)
[crash-2024-07-27_23.41.42-client.txt](…
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Where in the codebase can I find the consensus package being used. I see a very early implementation inside the `consensus` pkg but its not being used anywhere. Has there been an implementation of an …