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# Game summary
- Game name: The Legend of Zelda Ocarina of Time
- Game version: EU/US
# Daedalus X64 summary
- Version: v0.1
# Issues
Ingame fps 4-25
has some menu and texture glitches
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After the beginning cutscene Ocarina of Time crashes and cannot be played
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Dumping JPEG backgrounds with GLideN64 gives different results per RSP plugin. All the backgrounds of Ocarina of Time have different hashes using cxd4, PJ64 RSP and the mupen64plus HLE plugin. Assumin…
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# First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
## Descript…
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For some reason, the game audio sounds drastically slowed down and somewhat staticy as well, despite the game itself running optimally. Not sure what causes it, but it is consistent despite whatever s…
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Currently the ocarina of time has no point as a progression item. It would be neat to enable sets of songs on pickup of a second ocarina, replacing their world pickups with other items if the ocarina …
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Snickerstream crashes when i'm trying to open TLoZ: OoT 3D, in other games(Like TETRIS Ultimate) it didn't crash. What i can do to fix this?
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I dont know much when it comes to coding vita ports, but I was hoping the Vita could get some form of an Ocarina of Time port.
- It's been fully decompiled on pc
- Ship of Harkinian is a good fan pr…
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The Zelda 64 Dawn & Dusk and the Zelda Expansion Disk needs the Protect Memory option to be enabled.
Since Mupen64plus on mobile doesn't have that option it crashes the emulator because of a bug in t…
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Describe your system:
- Operating System (be specific): Ubuntu 10.04.2 LTS 2.6.32-30-generic
- Machine type (32-bit or 64-bit): 64-bit
- Mupen64Plus version: 1.99.4
- Plugins used: Rice/Glide …