-
I see that JoystickTouch is marked obsolete. PadTouch used to give me press events when I touched the joystick on Oculus. Neither of these work to detect when I've touched the joystick. Is there a wor…
-
irrlicht renderer : https://github.com/Suvidriel/IrrOculusVR
steps:
1. compile and run demo from IrrOculusVR (maybe using sdk from here https://github.com/jherico/OculusSDK )
now IrrOculusVR suppor…
-
With this software when using the oculus rift will I be-able to use more then 1 VRObject?
-
Is this supposed to be working with Oculus Rift as well?
As soon as I start Oculus home it will close the OpenVRTwitchChat.
-
-
**[Original report](https://bitbucket.org/Coin3D/coin/issue/72) by Jürgen Riegel (Bitbucket: [riegelj](https://bitbucket.org/riegelj), GitHub: [riegelj](https://github.com/riegelj)).**
--------------…
-
As a developer, I want to be able to watch the 3d action using an oculus rift.
Sykel updated
7 years ago
-
**Original report ([archived issue](https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/issues/1161)) by Carlos Agüero (Bitbucket: [caguero](https://bitbucket.org/%7Bda8a8e89-4bb0-421b-bd0…
-
We should consider adding template with out of the box Oculus Rift support.
We can use this 2013 article as a starting point for implementing support:
https://visualstudiomagazine.com/articles/201…
-
Look at integrating support for the rift. May not need the kit to get at least the rendering into a functional state, so investigate that :)