-
**Is your feature request related to a problem? Please describe.**
Trying to get this to talk with MaxMSP but I find myself having to stitch raw UDP signals over to send data to the WLED which is rea…
-
The idea is to implement a control interface for sfizz, that permits access to engine information in read/write/both.
The benefit is to avoid creating a large amount of API for various kinds of prope…
-
There already is , but I consider this more a hack than anything else. I'm playing with the thought on implementing proper OSC support in Jack as a new port type. Can anyone with more knowledge of the…
-
As [mentioned](https://github.com/JupiterBroadcasting/CasterSoundboard/issues/22#issuecomment-301252117) in JupiterBroadcasting/CasterSoundboard#22 the sound-desk at JBHQ is a [Behringer X32](http://w…
-
HELLO ^^
Open Sound Control Trigger (OSC)
OSC Remote Control
ex)
/teleprompter/play
/teleprompter/Stop
/teleprompter/anchor/x (anchor)
^^
-
### What is the problem?
Both the old app and lichess.org play the "bell" sound when a new game starts (e.g. after finding a game via the game matrix, or when your next pairing in a tournament is fou…
-
-
I just tried the Open Sound Control Web Bridge, https://github.com/automata/osc-web, with your osc-pony, and it works! I look forward to use this Web Bridge to make some GUI for a Pony app. ;-)
I sug…
-
Currently, when you "assume control" in Arena mode, it stops the sound engine of the "fort view" and starts the sound engine of the "adventure view". When you go back, it restarts.
What this seems …
-
Useful for control by Eluminati kiosk-mode GUI. Either by providing a bridge between OSC and Lua or direct integration into the SGCT external control