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Hi,
I was trying to get this to work with ACC with opencomposite but is does not seem to work.
Is this something that is simply not possible or is it something else? I followed the installation…
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Is there any way to get the mod (or plugins) to recognize OpenComposite and not SteamVR?
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### Is your feature request related to a problem? Please describe.
Currently we're utilizing OpenComposite to translate the OpenVR calls that Resonite makes to OpenXR to run on a completely FOSS runt…
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I am trying to run Beat Saber using Monado. Setting the following three environment variables doesn't work:
```
# Tell Proton to use OpenComposite instead of OpenVR
export VR_OVERRIDE=/nix/store/…
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This is a great tool to keep in the belt! I came across if when trying opencomposite on a openvr mod of deep rock galactic. That works, but controller offsets (pitch) are way off. Is there a way to ma…
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### Describe the issue.
I started the prerelease to test functionality on the Linux native version of Resonite, while in VR. I opened the settings menu of the dash, the game stopped rendering anythin…
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Hiii
I think it'd be cool to have the ability to use SteamVR with WiVRn, since SteamVR got a lot better recently. Reasons that come to my mind for this being useful are:
- SteamVR gives you a co…
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Hello,
first of all thanks for your work
i just wanted to report that for me it's not working, here's my flow :
i replace the openvr_api.dll in the x64 directory of AMS2
i put the 64bit LibOVR…
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As title, does this use OpenVR or something similar which would mess up something like OpenXR toolkit with OpenComposite?
If you've not used these I highly recommend:
https://gitlab.com/Jabbah/o…
PhilT updated
2 years ago
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I would like to see SteamVR support for Oculus “VR Objects”, so that they work akin to HTC’s Vive attacker’s. Already, software like OpenComposite enables this on SteamVR games, but unfortunately does…