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Use vertex arrays and the like to speed up the current naive drawing code in `opengl.lisp`.
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## Can be used with:
https://github.com/mastodon-sc/mastodon/tree/opengl-grapher-beta-31
https://github.com/stefanhahmann/mastodon-grapher-opengl/tree/adapt-to-beta-31
## PR on https://github.c…
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Tere seems to be a problem with the drawing order or drawing in common in the OpenGL/Standalone version.
Noticed it in IJ VPW and GOT VPW.
In IJ the instruction cards are missing, in GOT the ba…
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progress:
- [x] basic clip plane test
- [x] two clip planes w/ option for or/and
- [ ] render section of clip plane to fill in the hole in the mesh (requires some sort of stencil buffer shenaniga…
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[Marketplace](https://marketplace.xbox.com/en-US/Product/Too-Human/66acd000-77fe-1000-9115-d8024d5307de)
# Tested
On (https://github.com/benvanik/xenia/commit/5b8b339c388a0ff4c8be113d46bc30b5dc3b…
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I am using mesa-dist-win version 24.2.7 on Windows version 9045.5131.
I am attempting to use llvmpipe for our application under single-threaded rendering.
The following call:
```C
int32_…
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Hi, is there any way to speed this up
Also, is there an option to generate the image in the browser than sending it from there server (since image size is larger than text)
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* **Platform**:
MiniMyth2; qt6 build from sources
* **MythTV version**:
current master (tested on v34-Pre-d54bb609dac)
* **Package version**:
* **Component**:
Qt6
### What steps wil…
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### System Information
* OS: macOS
* Blender version: 4.4a
* Add-on version: 4.0.1
### Description about the bug**
When running Blender on background mode, this add-on prints an error:
…
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The APIs and steps required to do custom OpenGL drawing are hard to follow I find.
Examples are good but having a tutorial that shows how to set something up and explains steps along the way would he…