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System: Win 11 64bit
Mod: https://github.com/Zeruel87/Cameo-mod on [commit](https://github.com/Zeruel87/Cameo-mod/commit/d510b65bd4f1eede6b285d6f506b43e6577603cf)
Log:
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Platform is Windows (X…
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### Jazz² Resurrection version
2.7.0
### Problem or limitation
I tried to build and then make it with vitasdk but with no luck. I reached to a point, where after the "make" command a small wi…
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Hi, I am on Windows XP machine with Geforce 3 that has 3D glasses support. It works great using this 3rash patch that has both OpenGL and DirectX support: https://web.archive.org/web/20220131033002/ht…
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**Describe the bug**
While playing An English Haunting, I noticed a graphical glitch in one of the rooms—a black bar with a blue pixel. I notified the creator (Postmodern Adventures), and they couldn…
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The API that Bonsai presents for binding textures implies that the texture will be durably bound to the specified shader, however OpenGL textures slots are global application state.
Binding a shade…
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### Use Case
Use default settings for everything, The same 3D scene 3.8.3 takes up more memory than Unity
### Problem Description
### Proposed Solution
_No response_
### How it works
htt…
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AGS has many little internal loops, I proppose we refactor to having one loop and a way to manage game states. This should clarify in which game state it's and make it easier to work with things like …
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there is a 2D graphic engine there, and some other opengl stuff.
that should be a separated category like 'fast drawing and game development'
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Hello I just swapped over from bionic to jammy because it could not run steam on switch without me setting up a swap file so I got steam working and I'm trying to launch yomi hustle which is not a ver…
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Considering the new TF2 update that uses Vulkan as render instead of OpenGL, are all `gl_*` ConVars deprecated?
![image](https://github.com/ValveSoftware/Source-1-Games/assets/30274161/3ed8f8f8-65c…