-
### What is your suggestion?
Would it be possible to add new packages to conan repository + for some of them add new version?
|FOSS | Conan Repository | FOSS Repository | Verze FOSS|
| -- | -- | …
-
### Godot version
4.1.1, 4.2.rc1
### System information
Ubuntu (Compilation), PICO4 Android (OpenXR), PICO Browser (WebXR)
### Issue description
OpenXR and WebXR both hang while starting (right a…
-
I have aproject with the Oculus provider plugin (with OpenXR backend), I cannot make the samples scenes work.
In the dashboard panel, anchor subsystem is always NULL.
CanLoad/save is always FALSE…
-
Hi! Is there any plan for porting the MixedRealityToolkit and opencv code samples that are here: https://github.com/microsoft/HoloLens2ForCV/tree/main/Samples and
https://github.com/microsoft/MixedR…
-
Relevant issue reported in Oculus samples repo:
https://github.com/oculus-samples/Unity-Movement/issues/2
A runtime error returned by xrLocateBodyJointsFB here when running this sample over Link…
-
full log:
[INFO] OpenXR initialized using pybind11 interface
OpenXR API layers (0)
OpenXR extensions (15)
|-- XR_KHR_vulkan_enable
|-- XR_KHR_vulkan_enable2
|-- XR_KHR_opengl_enable
| …
-
Hello, I want to integrate OpenXR on Android platform
I use GLSurfaceView in the Java layer, GLSurfaceView have inited EGL environment in GLThread, this all in Java layer.
And I use OpenXR in native…
-
Hello, I want to know if these openXR samples can run on the Hololens. If possible, can you tell me how to do that?
-
Hello!
I am a newbie developer in MRTK, and have recently started migrating my HoloLens 2 App from Azure Spatial Anchors to WLT because it seems to suit my needs better. However, I am running into …
-
**What is the Problem?**
Samples will need to create a Vulkan Instance. The usual route of passing vectors of layers and extensions to toggle is not very dynamic and tends to lead to bad code in th…