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We could look at using the P5.js library to do some graphic rendering. Could be interesting to build it in properly as we could have fully automated graphics (e.g. auto pulling votes and that type of …
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Right now new classes are made like `new Oscillator()`. Currently in p5, other class names have a `p5.` prefix (e.g. `p5.Graphics`) and are made with a `create*` function (e.g. `createGraphics()`).
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I guess there's a larger question of how the p5.js library gets updated. But for now, it would be great to make sure the most recent (0.4.21) is used as there's a [key transformation bug](https://git…
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# P5 Libraries | Compci Blogs
Lesson for libraries in Python
[https://nighthawkcoders.github.io/teacher/2023/10/21/P5_Libraries_IPYNB_2_.html](https://nighthawkcoders.github.io/teacher/2023/10/21/P5…
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I am using pycairo as headless canvas. But its API isn't compatible with processing's.
If P5 can be used as headless canvas, it would be great.
If yes, how to use it? I couldn't find such inform…
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### Increasing access
As discussed in #6527:
Using another library would mean a better documented and managed library with more features for p5.js, but it'll also be more performant, and we could ev…
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### Increasing Access
The plan is to integrate p5-sound as a library into the rebuilt p5.js website, which is currently a work in progress https://p5js-wip.online/ . This integration will serve as …
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### Increasing access
A more flexible renderer system enables p5.js to be used in a larger variety of rendering situation that a user may need, eg. to be print medium, controlling plotter/robot arm, …
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We should consider an interface similar to the p5.js way of doing things. It would reduce friction if we could take an existing WEBGL sketch and change it to a WEBXR AR or VR sketch by doing something…
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### Most appropriate sections of the p5.js website?
Other (specify if possible)
### What is your operating system?
Mac OS
### Web browser and version
not related to browsers
### Actu…