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## Remaining Issue
Add some kind of highlight to cards with unused abilities to indicate the ability can still be used.
Q: What styling should be used to indicate that the ability was not used …
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Hello!
Really simple: I am building a small frontend and bundle it with Vite. The generated HTML file is consumed with `go:embed` - and I would like to use Air to put the pieces together nicely.
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Perhaps Uncle Fungus' passive should be dimmed all the time except when adjacent to an enemy unit.
This can apply for for Cyber Hound's passive as well (when having an enemy in front of him) and ot…
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![image](https://github.com/user-attachments/assets/d4975086-f9bd-4bce-b973-e86e3702411a)
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I could not find any information on how to adapt the virtual server ip in case of a failover from active to passive in terraform.
My scenario is that I have an active-passive HA setup in Azure, wit…
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Hello there :).
It would be helpful to have a metric boolean type to see if the rundeck instance is active or passive.
Thanks,
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Buff Resistance - Change Level Scaling from 20/30/40% to 40/60/80%
Buff Break Fall - Change Level Scaling from 2/4/6 to 5/10/15 Blocks
Remove Fast Recovery - Add Tranquility
Tranquility:
When O…
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### Summary
The goal of this ticket is to add the ability to load the passive data without needing to reload the whole mod for quicker development.
I think the best option would be to use somethin…
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Has no name and doesnt show cost
It still took 1 point to allocate, so i guess just the tooltip is broken
Also it doesnt show the "activated" like other passives:
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In the previous versions of the mod it was possible to enable more than the 255 passive points limit.
Previous I believe this was fixed by changing it to a ushort instead of a float.
Right now tho…