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In most intracellular electrophysiology patch clamp experiments, there is a stimulus (clamp) and a response. For example in https://neurosift.app/?p=/nwb&url=https://api.dandiarchive.org/api/assets/f7…
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Because there are relatively few native _C. elegans_ ion channels that have patch clamp recordings in the literature, many channel models will need to be built from homologs in other species. To what…
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Hi everyone,
I'm starting this issue as a place for discussion (and hopefully decision-making ;) ) for a particular point that was raised in our last BEP032-dedicated meeting, where we (BEP032-lead…
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In 2005, Migliore et al published a model in which they showed that asynchronous oscillations in two mitral cells connected by gap-junctions between their apical tufts would rapidly synchronise. In th…
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cf example given in https://docs.google.com/document/d/1L2Jaboy6hhvp0kdYfqZ4XM8Zs2mbvwEs-OUDd9YqRsk/edit
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Hi Andre,
we met in Edimburgh meeting in June.
I plan this autum (if I have time) to make a sorter comparison (your project 6) with our [spikeinterface](https://github.com/SpikeInterface/spikeinte…
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### Description
Flickering is introduced in 3.6.0, iOS, that wasn't present in earlier versions. I'm using interpolation to control height for a div above the one shown on the video in comments sec…
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The README is lacking information on how to wire up the board / chip before running the flasher.
Currently, there's a bunch of useful information that I had to search for myself:
- https://githu…
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### Game Name
Grand Theft Auto San Andreas
### Game code
CUSA03506
### Game version
v01.01
### Used emulator's version (only released versions are acceptable)
v0.2.0
### Curren…
RE4L1 updated
2 months ago
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If playing at high framerates when the in-game limiter is disabled, facial animations on in-game cutscenes play back extremely quickly, skipping their transitions between each expression. This makes t…