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Now that Pixi V8 is out, it would be great to use this library to implement culling in combination with pixi-viewport. I was wondering if support for v8 is plannend?
Thanks!
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**Problem:**
- Mac users natively uses `Cmd + Scroll` to zoom in and zoom out via Wheel Plugin
- But the following condition in the pixi-viewport Drag plugin implementation, restricts to zoom/in …
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Super confused regarding Pixi Viewport's README.md reference of a 5.2 release:
Commit: https://github.com/davidfig/pixi-viewport/commit/c34d86ca041d5bac9be4acae4d7c1353bafd4e0f
> ## v5.2+
> Mov…
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My game with pixi-viewport works fine on a simple pixi game. But when I embed the game in an iframe, the pinch no longer detects the touch center and moves to the top left corner. Is there a way to fi…
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I'm getting this error in runtime when trying to addChild:
```ts
const textureBunny = await Assets.load('https://pixijs.com/assets/bunny.png');
const bunny = new Sprite(textureBunny);
viewport.a…
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Basically, see title. The version on NPM does not have the changes from https://github.com/davidfig/pixi-viewport/releases/tag/5.1.0.
Compare package.json of https://www.npmjs.com/package/pixi-view…
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Related to pixi-viewport. The clamping based on star coordinates fails on the edges of larger maps when using ultra-dark (so the field of view is rather small)
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Current examples do not work for pixi v8
For example the live example [here](https://davidfig.github.io/pixi-viewport/) uses pixi v6.0.2 which is quite out of date
It's therefore quite difficult…
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use custom collision detection library,
use [pixi-viewport](https://www.npmjs.com/package/pixi-viewport) for panning and zooming, it is so [damn fast](https://davidfig.github.io/pixi-viewport/)
re…
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"Rotation isn't supported by the viewport b/c it breaks some of the plugins. You can rotate objects within the viewport, though."
__Originally posted by @davidfig in https://github.com/davidfig/pixi-…