-
### Checklist
- [X] I have looked into the [Readme](https://github.com/auth0/react-native-auth0#readme), [Examples](https://github.com/auth0/react-native-auth0/blob/master/EXAMPLES.md), and [FAQ](htt…
-
The current implementation of UE4SS uses `File::StringType = std::wstring` and `wchar_t` as the primary character types, assuming compatibility with Unreal's main character type `TCHAR`, and uses UTF-…
-
```
{
"path": "$QLIB",
"load_package_once": true,
"recommends": "houdini_version >= '17.5.321'",
"env": [
{
"var": "QLIB",
"value": "$HOUDINI_PACKAGE_PATH"
},
…
-
Continuing our conversation from here: https://github.com/nopnop2002/Arduino-LoRa-Ra01S/pull/16
(I know a little bit of Japanese, by the way)
I'm looking at this repo, and there are a few things…
-
- switch modules to containers (#42)
- remove any biowulf-specific code from driver script
- remove hard-coded biowulf paths from config, or document them well
- test on FRCE to verify that it work…
-
Hi.
As of #4644 -m32/m64 argument is now being added whenever compiler built-ins are probed. This change however breaks any GCC that does not actually target x86/x64 or certain other platforms tha…
-
roctx support was added during the hackathon by @PaulMullowney for AMD platforms, but we should abstract this to work for any backend supported similar to how ExaGO does.
This should be reflected a…
-
The tools have so far only been tested on linux family OS - i.e. MacOS and ubuntu (ubuntu is via github action). It is currently unknown whether it will work on Windows OS - particularly with file pat…
-
We should consider porting our testing setup/run/checking/teardown scripts from bash-based, to python-based so they work cross-platform (looking at you `apt-get`).
- Figure out how to move/find/ins…
-
Following on from #25, #26, and #27, begin planning out what a portable flight code project would look like.