-
This isn't compatable with the most recent system version for anyone looking
-
```swift package pdc```
```
error: plugin compilation failed:
```
-
Build fails on hardware with Playdate SDK 1.13.1. The build worked last time I checked with 1.12.X. My device did not get the 1.13.0 update.
```bash
$ cat $PLAYDATE_SDK_PATH/VERSION.txt
1.13.1
…
-
### Describe the bug
I attempted to make a wrapper for the Playdate SDK, but v translate detected no files when passing in a directory, and translated nothing.
### Reproduction Steps
In the root o…
-
Because there is infinite troubles with windows' paths.
Also just to ensure that all going well on each step.
- [ ] use something like `relative-path` or `typed-path`
- [ ] write more tests
-
This was working at one point in the past.
**Workaround:** open VSCode from a terminal with `code .`
-
For some use cases it might be beneficial to prevent heap growing in Immix/Commix GC, or due to constraints of platform, eg:
- WASM: WASI SDK has no mmap, Emscripten emulates it and requires flag
…
-
There's a few Gameboy emulators for Playdate already. May be a fun challenge to get SameBoy working on the Playdate hardware given that the maximum frame rate is 50 fps. Some of the other specs:
- …
-
Hello! I'm trying to use tiny-ecs with the [Playdate SDK](https://sdk.play.date/1.12.3/). However every call to `tiny.require*` fails with:
> tiny.lua:126: bad argument #2 to 'loadstring' (number …
-
Hey there. The [Playdate SDK](https://play.date/dev/) uses Lua and adds a handful of [additional assignment operators](https://sdk.play.date/1.9.1/Inside%20Playdate.html#additional-assignment-operator…