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midouest
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vscode-playdate-debug
Unofficial Playdate debug extension for Visual Studio Code on macOS, Windows and Ubuntu
https://marketplace.visualstudio.com/items?itemName=midouest.playdate-debug
MIT License
34
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4
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VSCode 1.92 opens an empty file when breaking on errors from C functions
#40
midouest
opened
3 weeks ago
0
Cannot run/debug current selected file.
#39
Vesper-Works
opened
2 months ago
3
PLAYDATE_SDK_PATH environment variable is not picked up on Linux
#38
midouest
opened
9 months ago
1
Extension is unavailable in VSCodium
#37
jeremypenner
opened
11 months ago
1
pdc executes from workspace root
#36
midouest
closed
11 months ago
0
Build error with relative paths
#35
ZeAntwan
closed
11 months ago
3
main.pdx/main.pdx/main.pdx/main.pdx/main.pdx/main.pdx
#34
Mahekaru
opened
1 year ago
3
Debug stops attaching, only fixed with a system restart
#33
rubybrowncoat
opened
1 year ago
0
Debugging C projects
#32
Riari
closed
1 year ago
5
Version 1.14.8 is very large
#31
Riari
closed
1 year ago
1
Increment build number, if desired, before compiling rather than after
#30
ncocchiaro
closed
1 year ago
1
editor contents command is compatible with sdk 1.13.5
#29
midouest
closed
1 year ago
0
Getting error main.lua or pdex.bin required after update to playdateSDK 1.13.5
#28
Mahekaru
closed
1 year ago
7
Building with make
#27
jonagill
closed
8 months ago
2
show error message when sdk version and platform do not support debugging
#26
midouest
closed
1 year ago
0
linux simulator task correctly handles game paths with spaces
#25
midouest
closed
1 year ago
0
Incorrect .pdx name used & can't deal with spaces
#24
nstbayless
closed
1 year ago
0
This thing randomly stops working all the time for me
#23
jordanbleu
closed
1 year ago
4
Run CI tests on latest SDK version in addition to 1.12.x
#22
midouest
opened
1 year ago
0
Extension should launch simulator from integrated terminal on Linux
#21
midouest
closed
1 year ago
0
Windows CI tests failing
#20
midouest
closed
1 year ago
1
Cannot Attach to Simulator
#19
MartinAngelov
closed
1 year ago
2
gnome-terminal only
#18
Kidlike
closed
1 year ago
4
SDK versioning or other solutions?
#17
Kidlike
closed
1 year ago
1
IncrementBuildNumber can write undefined keys to PDXInfo file
#16
ncocchiaro
closed
1 year ago
1
subsequent run command does not upload new code to simulator
#15
jkozniewski
closed
1 year ago
5
set the entry point manually instead of using currently opened file for run/debug
#14
jkozniewski
closed
1 year ago
2
Could not connect to Playdate Simulator
#13
FlexTheProgrammer
closed
1 year ago
4
Auto increment buildNumber
#12
midouest
closed
1 year ago
0
Support sdkPath, sourcePath, outputPath and productName properties on task/launcher configuration
#11
midouest
closed
1 year ago
0
settings option to build to $PLAYDATE_SDK_PATH/Disk/Games
#10
midouest
closed
1 year ago
0
pdc task should auto-increment buildNumber in pdxinfo file
#9
midouest
closed
1 year ago
0
Run and debug current Lua file
#8
midouest
closed
1 year ago
0
Breakpoints no longer work in VSCode 1.73.x
#7
Minalien
closed
1 year ago
3
Increase maximum number of connection attempts and make retry variables configurable
#6
midouest
closed
1 year ago
0
relative path in settings
#5
loudoweb
closed
1 year ago
1
Put quotes around pdc command to account for PATH entries with spaces.
#4
Mark-LaCroix
closed
2 years ago
1
selectively disable workarounds
#3
midouest
closed
1 year ago
1
pdc task fails to build a source folder with no pdxinfo
#2
midouest
closed
1 year ago
2
Is it possible to make it run/debug a selected main.lua?
#1
tedypranolo
closed
1 year ago
1