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I was trying this plugin out in blender 4.0. Things seem to be working so far, however I did notice that when trying to export a model above a certain polycount I get an error on export with the conso…
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### Contact Details
RazorAIM#6985
### Goedgekeurd door
mrmartin02
### Beschrijf zo duidelijk mogelijk de feature
Beste,
Dit model klinkt als een goede keuze! De Custom MTL Sleepwagen (lorefrie…
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A lot of CG artists use a website called Polycount. I would love if font-awesome has an icon for their greentooth logo as I'm designing websites for a lot of artists in these communities. This makes i…
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### Describe the project you are working on
Game
### Describe the problem or limitation you are having in your project
See Images Below
GODOT
Full Mesh
![G0](https://user-images.githubusercont…
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```
The dtNavMeshQuery::findNearestPoly function may return an invalid result if
the extents parameter is large enough to overlap more than 128 polygons in the
navigation mesh. There is no indicati…
-
```
The dtNavMeshQuery::findNearestPoly function may return an invalid result if
the extents parameter is large enough to overlap more than 128 polygons in the
navigation mesh. There is no indicati…
-
```
The dtNavMeshQuery::findNearestPoly function may return an invalid result if
the extents parameter is large enough to overlap more than 128 polygons in the
navigation mesh. There is no indicati…
-
```
The dtNavMeshQuery::findNearestPoly function may return an invalid result if
the extents parameter is large enough to overlap more than 128 polygons in the
navigation mesh. There is no indicati…
-
```
The dtNavMeshQuery::findNearestPoly function may return an invalid result if
the extents parameter is large enough to overlap more than 128 polygons in the
navigation mesh. There is no indicati…
-
```
The dtNavMeshQuery::findNearestPoly function may return an invalid result if
the extents parameter is large enough to overlap more than 128 polygons in the
navigation mesh. There is no indicati…