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System loads but is terribly slow and has a hanus amount of requests which is causing odd errors when minting.
Fields aren't populating properly. A fast connection seems fine, a slower connection see…
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I want the ability to duplicate prefabs that I have created. Either, by selecting the prefab and pressing CMD+C > CMD+V, or simply pressing CMD+D.
![image](https://github.com/user-attachments/assets/…
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OpenFeature has quite a few feature flags Java providers at the [ecosystem](https://openfeature.dev/ecosystem?instant_search%5BrefinementList%5D%5Btype%5D%5B0%5D=Provider&instant_search%5BrefinementLi…
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When placed directly into the world, many prefabs cause JIP errors.
**Affected prefabs:**
- M38 SDMR
- A lot of character prefabs, just for example Character_RHS_RF_MSV_VKPO_DS_SL (but not Charac…
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### What happened?
![изображение_2024-09-08_120004646](https://github.com/user-attachments/assets/bf67f2b9-1358-4e52-a1ed-f80fe54f4da3)
Looks like some error
### Relevant log output
_No response_
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I want to save some like costome changer to a prefab but missing references.
Is there exist way to make it into prefab?
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The problem is that prefabs are always linked to each other and can't be changed individually.
To work around that it can be put inside another node which can then be edited, or with the use of the C…
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### Describe the bug
The GameObject hierarchy will get cloned but not components, breaking the prefab works around this but then you lose the prefab source.
### To Reproduce
1. Place gameobject ins…
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**Is your feature request related to a problem? Please describe.**
The prefab json format is not very common, and its abilities are somewhat limited.
The [Common Package Specification](https://cps…