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- [ ] ``shapes_color_six``
- [ ] puzzle_15p
- [ ] puzzle_21p
- [ ] puzzle_60p
- [ ] puzzle_120p
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What puzzles, rooms, enemies, etc will this room include?
Pencil sketches and white board thinking are heavily encouraged and appreciated.
If we're heading towards a short demo, what will this actua…
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- Enhancement: adding an option to change whose turn it is and/or edit the board. Maybe this option is only available if no moves/annotations have been made in the chapter yet. For myself I find that …
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**Project name**
Sudoku Solver
**Project link**
(https://github.com/Ayushparikh-code/Web-dev-mini-projects/tree/main/Sudoku%20Solver)
**Improvements suggested**
Hi,
Here are some improvement…
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The current puzzle solving algorithm is based on the following concept:
- User enters a move
- System immediately give feedback if the move is correct
- User enters another move
- System again g…
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Too small for my failing eyesight anyway. Would it be possible to make it resizable/scalable, as in HoDoKu for example?
CCV54 updated
4 years ago
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### LeetCode Username
Gurekamjot_Singh
### Problem Number, Title, and Link
773. Sliding Puzzle https://leetcode.com/problems/sliding-puzzle/
### Bug Category
Incorrect or missing "Related Topics"…
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### Is your feature request related to a problem? Please describe.
The basement locator upgrade, judging from when it unlocks and explanations of the gameflow in previous documentation, should be mad…
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Example from @richlander:
```csharp
public static void Foo()
{
string puzzle = "003020600900305001001806400008102900700000008006708200002609500800203009005010300";
int[] board = new int…
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Is there code to test out the tabletop layer? I see options to visualize the hand and the puzzle, and imagine you are working towards a robot layer visualization. But what about the final tabletop…
pv33 updated
2 months ago