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PennyS8
/
Diverge
A neurodivergent experience in gaming
GNU General Public License v3.0
3
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Added debug scene entry
#32
n8hopp
opened
3 hours ago
0
Queue free on AudioPlayer's timer
#31
clarkm25
opened
6 hours ago
1
Basic Shade
#30
PennyS8
opened
7 hours ago
0
Added Health to the HUD
#29
clarkm25
opened
8 hours ago
0
Fixed block not being pushable
#28
n8hopp
closed
5 hours ago
0
Proof of Concept for Dialogue Boxes
#27
arcangel25
opened
9 hours ago
0
Basic Layout: School Dungeon
#26
n8hopp
opened
9 hours ago
0
Prototype: Schedule System
#25
n8hopp
opened
9 hours ago
0
Debug Load Scenes Easily
#24
n8hopp
opened
9 hours ago
1
Pixel Scaling
#23
n8hopp
opened
9 hours ago
0
Compatibility Renderer
#22
n8hopp
opened
11 hours ago
0
Implement Placeholder Home
#21
clarkm25
closed
11 hours ago
0
Level transitions
#20
n8hopp
closed
13 hours ago
0
File Structure Reorganization
#19
n8hopp
closed
1 day ago
0
File Structure Reorganization
#18
n8hopp
closed
14 hours ago
1
Puzzle blocks
#17
n8hopp
closed
9 hours ago
2
Make Sword Hitbox more sweeping
#16
n8hopp
opened
1 week ago
0
Changed file organization to module style
#15
clarkm25
closed
1 week ago
0
Tentative Puzzle Block Stuff
#14
n8hopp
closed
1 week ago
0
Placeholder Home Scene
#13
clarkm25
closed
11 hours ago
1
Level/Screen Transitions
#12
n8hopp
closed
11 hours ago
1
Module-based File Organization
#11
n8hopp
closed
1 week ago
1
Dialogue System
#10
n8hopp
closed
10 hours ago
2
Basic Tier 1 Enemy Code
#9
n8hopp
opened
1 week ago
0
Health & Damage
#8
n8hopp
closed
7 hours ago
0
Gameplay Gardens
#7
n8hopp
closed
12 hours ago
0
Autotiling
#6
n8hopp
closed
1 week ago
2
Puzzle Elements
#5
n8hopp
closed
9 hours ago
2
Dash collision detection
#4
clarkm25
closed
1 week ago
0
Initialize project & Base Character Logic
#3
n8hopp
closed
1 month ago
0
Basic StateChart-Based Character Movement
#2
n8hopp
closed
1 month ago
0
Update README.md to include Google Drive
#1
clarkm25
closed
1 month ago
0