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Hi!
Is it possible to create a quad mesh from a simple Delaunay mesh using Mouette?
From what I understand, the frame field function is intended to provide directional guidance, and the parametr…
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### Describe the bug, what's wrong, and what you expected.
Hello,
I am using pyvista to plot my results from fenicsx library and I noticed, when I am using quad elements I am getting these weird …
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pynim requires too much to run, the MVC++ Runtime, VS build tools and Visual Studio IDE.
That's just nuts! :D
If possible, please change it for something that's easier installed
I commented ou…
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### Description
Alternating diagonals would allow symmetrical deformations and reduce the zigzag triangle spikes.
![terrain_alternating_quad_diagonals](https://github.com/user-attachments/assets/e…
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Chequear lo que hay acá, está relacionado, pero no estoy seguro que sea correcto
- Para los quad con `back face culling` en un momento el quad debería dejar de verse porque es perpendicular a la p…
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We currently support converting quad/hex meshes via convert_hypercube_to_simplex_mesh() to simplex meshes, where each triangle is cut into 8 triangles (in 2d).
In #17639 I am adding a way to do alf…
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cc_blender_tools 2.1.8
CCIC Blender Pipeline Plugin 2.1.7
CC4 4.42.3004.1
Blender 4.2.0
When I import a character exported from CC4 into Blender using cc blender tools, the normals of the access…
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Hello,
I am using FEBio Studio 2.7 for my teaching and I am recreating some models that I had generated in FEBio Studio 2.2. I am finding however that FEBio Studio 2.7 crashes when attempting to me…
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Hello, whenever I import a mesh--whether it's mostly quads or a mix of quads and triangles--Armor Paint always triangulates the faces of the imported mesh. This is not something I want. How do I turn …
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When using the "QuadPatch Tool" the generated mesh appears in the center of the object. I noticed that there is a pivot option for center of object or 3D cursor. I tried both which result in the same …