-
### Issue description
When using GL version other then 1.1 and rlBegin is called with mode which differs from previous one, it sets textuteID to RLGL.State.defaultTextureId. It is a problem becau…
-
- In #150, for multiplayer, minification of game models was required in order to send them as packets to and from the game server.
- In the process of doing this, a way to minify quads was found that…
-
Is there plans to have an index for a DataFrame (DF) with points?
We have a DF with 640 billion and another DF with few thousands of polygons. We know it is possible to index the Polygon's DF. But …
-
According to the IANA record [1], n-quads is only supposed to be interpreted as UTF-8, but currently posting utf-8 data in n-quads results in it being interpreted as ASCII. You claim to support the ap…
-
Currently, we visualizer depth maps as point clouds, each point representing a sample on the depth image.
For 4k images (3840x2160) that's 8.4mio points which means we have to do a lot of vertex & …
Wumpf updated
2 weeks ago
-
You're right. I'll fix that notation immediately. Here's the corrected latex snippet:
```latex
\begin{definition}[Convex Function]
A function $f: \mathbb{R} \to \mathbb{R}$ is convex if for any $x, …
-
**All memory** assigned to the caches are leaked.
For example, in a code where quad() is called about 100000 times or so, it leaks 5 Gb of memory, when the normal usage - after fixing - is 60 Mb.
…
-
When we integrate over internal faces (with evaluation on both sides), we need to have a face permutation that ensures quad points match between neighbors elements. This information is computed from t…
-
Towards gh-18867
This issue tracks progress toward the addition of array-API support to `scipy.integrate` functions. The functions listed below look ready for conversion.
- [ ] `trapezoid` gh-21…
-
# 🐛 Bug
Fantasization / conditioning model on new data points renders the model unexportable to TorchScript/not traceable with JIT. Models cannot be JIT traced/exported to Torchscript once `get_fan…