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* [ ] day night cycles
* [ ] add shadow directional shadows
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This is such amazing library. Lots of examples to learn from. Thanks a lot for this. Also, I was going through your website and noticed the 2D radiosity renderer that you've made. Would you be releasi…
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Instant Radiosity를 구현한다.
Jin02 updated
6 years ago
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Since Yoru Engine has a focus on Cross platform compatibility and performance.
Personally i like Radiosity, Radiosity offers Realistic shadows and light bounces, Normally it is pre computed during a…
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# Radiosity, DX11 Style
[https://therealmjp.github.io/posts/radiosity-dx11-style/](https://therealmjp.github.io/posts/radiosity-dx11-style/)
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r_radiosity affects how ambient light affects objects. It's default is set at 3, which is cheaper, but results in a lot of objects not blending into the environment properly. Here's an album showcasin…
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"doRadiosity=1" in SkyGfx + III.VC.SA.WindowedMode.asi = Crash before render something after load.
Когда параметр "doRadiosity" в skygfx равен 1, игра вылетает после загрузки, перед попыткой прорен…
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http://bugs.povray.org/task/44
Details:
Currently, radiosity does not make use of the fact that pertubed normals would theoretically just require a different weighting of alread…
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Hi,
When trying to compute a model of double-contact system (semidetached=True), the following error pops out:
````
81%|████████████████████████████████████████████████████████████████████████…
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**Reported by akdehof on 28 Jan 39136593 10:40 UTC**
There seem to be some problems with the POVRay exporter:
- It would be nice to have the option to set the background color to transparent (+ua).
- …