-
### Issue description
When entering macOS fullscreen (clicking green button in the top left of the window or fn + F) only 1/ 4 of the screen is rendered. `BeginTextureMode()` and `EndTextureMode()`…
-
Hello
I was wondering if there is any plan to update with the new version Raylib 5.0?
Thanks in advance.
-
If you use/love `raylib-cslo` and are interested in helping to maintain the binding, let me know. **Raylib-cslo is up to date and working 100%.** I just don't really use it anymore so planning ahe…
-
I was not able to find a .NET UI library that is small enough (e.g not bringing 10MB of Skia native binaries) and compatible with NativeAOT, and would support the VST3 model (e.g just HWND, renderloop…
xoofx updated
3 months ago
-
I am seeing some bad output in generating code for header libraries, regarding local variable reassignment. the `cardinalAxis.operator=(tmp);` line below:
```cs
public static Vector3 …
-
Raylib_CsLo.RayGui.GuiTextInputBox(Rectangle bounds, string? title, string? message, string? buttons, string? text, int textMaxSize = 255) should allow for the editing of the text like the overload ve…
-
Raylib_CsLo is like Raylib_Cs but includes bindings for RayGui (a GUI library for Raylib), physac (A 2d physics engine for Raylib), easings (an animation library), and more. It requires the use of uns…
-
I love this project. I modified it to show FPS below the Cube Count, and also to make the 'P' key toggle physics on/off.
Keep in mind that these tutorials aren't just "teaching Stride3D" but prim…
-
Can we make it still play during game window resize?
-
```
Exception has occurred: CLR/System.DllNotFoundException
An unhandled exception of type 'System.DllNotFoundException' occurred in Raylib-CsLo.dll: 'Unable to load shared library 'raylib' or one o…