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ForNeVeR
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O21
FOSS remake of U95, an old submarine arcade game from 1995.
MIT License
19
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9
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Documentation on running the game is invalid
#156
ForNeVeR
opened
1 week ago
0
Make music still play during game window resize
#155
ForNeVeR
closed
1 week ago
1
Make music still play during game window resize
#154
Evgeny608799
closed
1 week ago
1
Command-line argument evolution has been implemented
#153
Evgeny608799
closed
4 months ago
0
Async sound font and music loading is implemented
#152
Evgeny608799
closed
4 months ago
0
Add DrawSceneHelper.fs. Extracted lot of copy-pasted fragments (Camer…
#151
Evgeny608799
closed
4 months ago
0
Screenshots?
#150
neuromancer
opened
9 months ago
0
Build: update Svg.Skia to 1.0.0.2
#149
ForNeVeR
closed
9 months ago
0
Docs: remove an unused link
#148
ForNeVeR
closed
9 months ago
0
Refactor the camera-related code
#147
ForNeVeR
closed
4 months ago
1
Disclaimer scene: migrate to the new scaling approach
#146
Fantoom
closed
11 months ago
6
Disclaimer scene: migrate to the new scaling approach
#145
ForNeVeR
closed
11 months ago
0
Bonus support: player turning mechanic
#144
ForNeVeR
opened
1 year ago
0
Add default screen size
#143
Fantoom
closed
1 year ago
4
Add previous direction to Player type
#142
Fantoom
closed
1 year ago
1
Command-line argument evolution
#141
ForNeVeR
opened
1 year ago
0
Screen resolution argument
#140
Fantoom
closed
1 year ago
2
Screen width and height config
#139
Fantoom
closed
1 year ago
18
Some changes for scenes resize and align
#138
Fantoom
closed
1 year ago
0
Music stops during resize
#137
ForNeVeR
closed
1 week ago
2
Main menu screen resize
#136
ForNeVeR
closed
1 year ago
0
Camera and play scene alignment
#135
Fantoom
closed
1 year ago
0
Game field scale
#134
ForNeVeR
closed
1 year ago
0
Сontrol via hud buttons
#133
sotiredofyours
closed
1 year ago
0
Scenes refactoring
#132
gsomix
closed
1 year ago
0
Bullet velocity
#131
ForNeVeR
opened
1 year ago
0
Bullets: use a persistent collection instead of a simple array
#130
ForNeVeR
opened
1 year ago
0
Preserve player direction even if player stops
#129
ForNeVeR
closed
1 year ago
2
Shot cooldown
#128
ForNeVeR
closed
1 year ago
0
Implement shooting on the new game engine
#127
ForNeVeR
closed
1 year ago
0
Use Lifetime for resource management
#126
ForNeVeR
closed
1 year ago
0
Proper player speed
#125
ForNeVeR
opened
1 year ago
1
Proper player positioning in the level
#124
ForNeVeR
opened
1 year ago
0
General approach to player and fish animation
#123
ForNeVeR
opened
1 year ago
0
Player sprite animation and turning
#122
ForNeVeR
opened
1 year ago
0
Player sprite positioning
#121
ForNeVeR
closed
1 year ago
1
Dispose Fish textures
#120
ForNeVeR
closed
1 year ago
0
Basic player movement
#119
ForNeVeR
closed
1 year ago
0
Introduce a rudimentary GameEngine, support sprite animations
#118
ForNeVeR
closed
1 year ago
0
Update game data storage scheme
#117
ForNeVeR
opened
1 year ago
0
Sound settings
#116
ForNeVeR
opened
1 year ago
0
Async sound font and music loading
#115
ForNeVeR
closed
4 months ago
0
Excessive CPU usage
#114
ForNeVeR
opened
1 year ago
1
Music: enable MIDI
#113
ForNeVeR
closed
1 year ago
3
Implement Title Screen
#112
ForNeVeR
closed
1 year ago
0
Use FVNever.Oddities libraries instead of our own code
#111
ForNeVeR
closed
1 year ago
0
Load sprites on main thread explicitly
#110
gsomix
closed
1 year ago
0
Paths: fix help paths
#109
ForNeVeR
closed
1 year ago
0
(#105) Connect a TODO with the issue
#108
ForNeVeR
closed
1 year ago
0
Online leader board
#107
ForNeVeR
opened
1 year ago
0
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