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### How to reproduce ?
![image](https://github.com/user-attachments/assets/665b9f3b-fbc6-4752-a3a8-c267588abe48)
### Where is this happening?
Client
### What platform are you seeing the problem …
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Hi, I was curious if there is any support for ray tracing. I am interested in prototyping raytracing applications on macOS with Metal 2 and then scaling them up for production on Nvidia's RTX GPUs.
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I have found a possible anomaly with bot raytracing. I have replicated this in both Windows and Linux, using versions 7.26.4 and 7.38.2.
I created a simplified .g file with two plate mode bots and…
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Description:
I'm currently working on a project in O3DE where I'm trying to create a glass material using ray tracing reflections. The material works perfectly with ray tracing when it is opaque, b…
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### Xmake 版本
v2.9.5+HEAD.d30de52e9
### 操作系统版本和架构
Windows11 version 23H2
### 描述问题
`src/main.cpp:`
```cpp
import Vec3;
import std;
int main(int argc, char** argv)
{
auto point3 = vec3{0, 0…
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Hello! Thank you for creating THREE.js-RayTracing-Renderer!
I would like to use this THREE.js-RayTracing-Renderer to render the 3D version of Freeciv:
https://www.freecivx.net/
https://github.c…
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### Describe the bug
First of all, great Feature!
I've noticed two issues when using Raytraced Rendertargets:
1) If a texture tagged as __Add Light to Texture__ is present in the scene that is…
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As a user I want an option for high quality rendering in the browser with realistic lighting, shadows, reflection, ambient occlusion, etc.
One potential solution is to use an "off the shelf" web-ba…
kfarr updated
2 months ago
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I noticed it alot with grass blocks but i didn't realize the issue until later
my suspected cause
.add(rayTraceVector.normalize())
normalized vector of 1 meter means that at angles the new raytra…