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Not sure if it completely out of scope of the mod, but i would like to recommend some sort of wireless mechanic added to the mod. Nothing fancy just something to be able to trigger redstone remotely.
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**Describe the bug**
A motion sensor doesn't power adjacent blocks. Despite that, redstone torches placed on blocks adjacent to an active motion sensor deactivate:
![2024-08-25_13 28 53](https://g…
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You cannot place an optical source and sensor blocks on sides and below a block,unless there would be a solid block below it
There also should probably be side versions of the optical sensor
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so when i use the power detectors for the Redstone mechanic to turn on Redstone lamps, it flickers for literally .3 seconds, turns off (repeat) i have tried everything under the sun to try and fix thi…
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Currently you can use reach hacks or other exploits to press the button on IE shops to exploit any redstone mechanics attached to them.
I propose we switch the mechanic to be a redstone repeater be…
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![2016-11-07_17 42 31](https://cloud.githubusercontent.com/assets/23279054/20056856/e68c6ed0-a51a-11e6-96da-7b71abd60fd2.png)
The Glowing redstone is very good tool to build and test your circuits.…
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Hey there, we are having trouble with tnt inside and outside claims. It appears that tnt can only be lit with flint and steel, using any redstone mechanic will "light" the tnt, but no damage is done …
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http://gamedev.stackexchange.com/questions/109129/how-should-a-circuit-or-power-system-like-redstone-in-minecraft-be-implemented
http://minecraft.gamepedia.com/Redstone
https://www.reddit.com/r/VoxelG…
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### Your GTNH Discord Username
mitchej123
### Your Pack Version
2.6.1
### Mod Name
Multiple
### The Mod to Add
Consolidating several tickets here:
- [ ] [Et Futurum Requiem](http…
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Allow optional Sensing of Redstone over the wires :D
If redstone is powered on one site, the redstone schould be able to send over the wrie to the otehr end.
It additinal would be nice if the sign…