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Description:
After the latest patch, REFramework can't seem to load, with or without any mods.
Steps taken to debug:
- Uninstall all mods
- Uninstall & Clean Reinstall the game (Completely empty …
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Create a reframe work process.
Write a log message with name from transaction Item
Remove any unnecessary code and dependencies
Publish code
And deploy the code.
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When I play with the mod on and i start a ranked match from training mode, sometimes the match doesn't start. It gets past the fighter intros but then it just stays at the gameplay screen with both ch…
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Resident Evil 8 Village has no issues with "ReShade with full add-on support"
But after I drop ReshadeEffectShaderToggler files into the game directory, the game starts and crashes after 3-5 sec.
No…
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Creating Storage Buckets and uploading Files to Orchestrator Storage Buckets
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Reinstalled MHRise and added reframework back along with mods. Doing so will crash the game on the "compiling shaders" screen. Removing framework causes the game to startup. Removing mods but keeping …
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There are issues with the current framework as it was supposed to be able to be a generic thing capable of handling both queueitems and datarows. However, it feels half-baked and there are issues that…
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Hi,
Your documentation is not so different from classic ReFramework's Documentation. It doesn't have any information about some xaml files such as "CleanupAndPrep.xaml" and "GetSetTransactionData.xam…
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Hi!
- Is it possible to use tasks (Task1 and Task2) from ServicesLayer folder **simultaneously** **(asynchronously/in parallel)**?
- And the second question is how to make Process Transactions…
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**Describe the bug**
Stuck at loading save bar, not tried new game btw
**Identify the REFramework version**
1.5.7
**To Reproduce**
skip pak validation in fluffy options enabled
enable loose …